Mobile
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Liquid Glass Design System (iOS 26)
by affaan-m/everything-claude-code
iOS 26 Liquid Glass design system - dynamic glass material with blur, reflection, and interactive morphing for SwiftUI, UIKit, and WidgetKit.
Skill content
Liquid Glass Design System (iOS 26) Patterns for implementing Apple's Liquid Glass - a dynamic material that blurs content behind it, reflects color and light from surrounding content, and reacts to touch and pointer interactions. Covers SwiftUI, UIKit, and WidgetKit integration. When to Activate - Building or updating apps for iOS 26+ with the new design language - Implementing glass-style buttons, cards, toolbars, or containers - Creating morphing transitions between glass elements - Applying Liquid Glass effects to widgets - Migrating existing blur/material effects to the new Liquid Glass API Core Pattern - SwiftUI Basic Glass Effect The simplest way to add Liquid Glass to any view: