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Liquid Glass Design System (iOS 26)

by affaan-m/everything-claude-code

iOS 26 Liquid Glass design system - dynamic glass material with blur, reflection, and interactive morphing for SwiftUI, UIKit, and WidgetKit.

Skill content

Liquid Glass Design System (iOS 26)

Patterns for implementing Apple's Liquid Glass - a dynamic material that blurs content behind it, reflects color and light from surrounding content, and reacts to touch and pointer interactions. Covers SwiftUI, UIKit, and WidgetKit integration.

When to Activate

- Building or updating apps for iOS 26+ with the new design language

- Implementing glass-style buttons, cards, toolbars, or containers

- Creating morphing transitions between glass elements

- Applying Liquid Glass effects to widgets

- Migrating existing blur/material effects to the new Liquid Glass API

Core Pattern - SwiftUI

Basic Glass Effect

The simplest way to add Liquid Glass to any view: