Frontend
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Details that make interfaces feel better
by jakubkrehel/make-interfaces-feel-better
Design engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover…
Skill content
Practical design engineering principles for polishing UI components and interactions. - Covers 16 core techniques including concentric border radius, optical alignment, layered shadows, interruptible animations, and staggered enter/exit transitions - Provides specific implementation details: scale-on-press uses exactly 0.96, icon animations use defined opacity/scale/blur ranges, tabular numbers prevent layout shift, and hit areas require minimum 40×40px - Includes a review checklist and common mistakes table to catch visual polish issues during code review - Organized by category (typography, surfaces, animations, performance) with guidance on when to apply each principle Details that make interfaces feel better Great interfaces rarely come from a single thing. It's usually a collection of small details that compound into a great experience. Apply these principles when building or reviewing UI code. Quick Reference Category When to Use Typography Text wrapping, font smoothing, tabular numbers Surfaces Border radius, optical alignment, shadows, image outlines, hit areas Animations Interruptible animations, enter/exit transitions, icon animations, scale on press Performance Transition specificity, will-change usage Core Principles 1. Concentric Border Radius Outer radius = inner radius + padding. Mismatched radii on nested elements is the most common thing that makes interfaces feel off.